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2012年03月29日

Huge tower

Around the LEA Full SIM Art, there are many art SIMs and large arts are presented. This is the tallest building I ever saw, which has more than 1000m height. It is impossible to see whole figure even with the Phoenix maximum viewing distance.
LEA Full SIM Art: http://slurl.com/secondlife/LEA1/81/127/25  




Looked down from the top. The two squares at the bottom are both made of four SIMs. The small rectangle shape on the left of the bottom of this tower is the building that was introduced last time where I did the tightrope walking.




This building is Media Art Center. There is a model of this tower at the lobby, but the model is also large.




The huge boxes like piled up video cassette cases are exhibition halls. Some of them are now used actually, but arts could suffer by comparison with this building without substantial power.




I wore bright dress to be competitive. This tower has a space of eight SIMs longitudinally. Most SIMs have height restriction and use skyboxes separating each other, but if all constructions were done in connection, there could be a huge futuristic townscape.




A space with only black and white stripes. There are some dance stage with brilliant sets that obscures dancing. This kind of simple background could be nice for enjoying dancing. But there was a chess-board pattern dance floor that was not good for dressing up and harsh to eyes.

  

Posted by Temi Oyen at 06:45Comments(0)LEA

2012年03月27日

LEA Art

The March exhibition of the LEA Full SIM Art Series is The Labyrinth of Absurdity by Kicca Igaly & Nessuno Series. There are several brahces leading into various rooms. This is a bird eye biew from the top stage.
LEA Full SIM Art: http://slurl.com/secondlife/LEA1/81/127/25  




There is a rope connecting two objects like skyscrapers. I became able to stand on it without having acrophobia.




There is an avatar lying on the rope. Sittung on everything is one of my idiosyncratic behaviors but there was no pose ball set here.




There are some tubes in the labyrinth but they are blind alleys at the entrance.




One of the strange rooms. I was not able to see the meaning of most of them. Fish in a bowl was replaced with an observer, but why skeletons? The artist says, "We are seeing only their skeletons, because in an absurd future and hypothetical, you could see what remains, that the skeletons", but still I cannot follow…

  

Posted by Temi Oyen at 19:49Comments(1)LEA

2012年03月24日

Hug

There was a board that is not a part of exhibition of UWA arts for a time. I was not able to see the purpose but there was a nice text, so let me introduce the full here.

There's something in a simple hug that always warms the heart. It welcomes us back home and makes it easier to part. A hug's a way to share the joy and sad times we go through, or just a way for friends to say they like you 'cause you're you. Hugs are meant for anyone for whom we really care, from your grandma to your neighbor, or a cuddly teddy bear. A hug is an amazing thing, it's just the perfect way to show the love we’re feeling but can't find the words to say. It's funny how a little hug makes everyone feel good, in every place and language. It's always understood. And hugs don’t need new equipment, special batteries or parts. Just open up your arms and open up your hearts.



I think a hug (not bug) is more common animation when I started SL. I liked to be hugged and to drop in his arm at the end of the day. There was a dialog asking if you are OK to be hugged but there was a gentleman who invited frowns of disgust by hugging a newbie who did not know well about it. I have not had a hug recently, simply because I do not have a person who would do so…

  

Posted by Temi Oyen at 21:21Comments(0)UWA

2012年03月21日

Reflection

Since the water surface at Venice was so nice, took some reflections. From my gallery to the sea in front. This is a pirate ship that is using the same wind driven system as yachts.




This modern building is standing across the bay.




Residential area at twilight. The classic sailing vessel looks nice in the atmosphere, although this one has a battle system with functional canons.




Came back home. My gallery is lit up brilliantly. This may affect the atmosphere but could be OK comparing with the glass building across the bay. The presentation at my gallery is still "Misty" and "Bug".
Temi's Gallery: http://slurl.com/secondlife/Dromio/80/236/24




The difference between high and ultra is reflection on the water. My standing posture is also reflected. While viewing the waving figure toward evening, I feel at my ease. This boat is WildWind PC100. This model is old version but is roomy and well furnished, so I have been using as my living room. It is sad that Corry the creator quitted the shop and WildWind yachts are not available anymore.



  

Posted by Temi Oyen at 19:49Comments(0)Photo techniques

2012年03月19日

Venice

Visited Venice for a change and found that it was flooded. The St Mark's Square was connected to the canal.
Venice: http://slurl.com/secondlife/Prada/119/86/30




The real Venice will be flooded occasionally. In 2008, the water came up to 1.5m and the St Mark's Square was covered with water of 80cm.




When I danced together with Mizuki the other day, the water went down already. When will it be flooded in SL?




On the day it was hard to synchronize the dance. Finally we made it but Mizuki was wearing different shoes, so I switched them afterward.

  

Posted by Temi Oyen at 21:09Comments(0)Sightseeing