2011年10月03日
Mesh art
Visited UWA September event. There are several arts using Mesh that cannot be seen without V3. The Mesh seems to be a new tool for creation and may enhance expression. This is "Water" by Pumpkin Tripsa. The hair is not treated in detail but the body shape including ears or fingers are meticulously crafted to the level that has never done before.
UWA: http://slurl.com/secondlife/UWA/65/130/249

With Phoenix, it is seen just like an egg shown on the left. The right one like Dali is also made with Mesh. It is said that UWA will promote Mesh from now on. So I reluctantly tried V3, but it is not convenient for me.
(1) Heavy! Phoenix provides smooth movement even with ultra 1024m, but V3 gives awkward walking and stepwise movement of camera even with 120m view distance.
(2) The viewing distance can only set 60~512m, big difference from 24~1024 of Phoenix.
(3) Derender command that erases unnecessary objects is not available.
The above three are very important for shooting picture. Also there are more small inconveniences, so I will keep using Phoenix for right now.

UWA: http://slurl.com/secondlife/UWA/65/130/249

With Phoenix, it is seen just like an egg shown on the left. The right one like Dali is also made with Mesh. It is said that UWA will promote Mesh from now on. So I reluctantly tried V3, but it is not convenient for me.
(1) Heavy! Phoenix provides smooth movement even with ultra 1024m, but V3 gives awkward walking and stepwise movement of camera even with 120m view distance.
(2) The viewing distance can only set 60~512m, big difference from 24~1024 of Phoenix.
(3) Derender command that erases unnecessary objects is not available.
The above three are very important for shooting picture. Also there are more small inconveniences, so I will keep using Phoenix for right now.

Posted by Temi Oyen at 06:48│Comments(0)
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