2015年05月15日
City Inside Out 1
Visited the full-SIM art by Haveit Neox, “City Inside Out”. This time the theme is ‘homeless’. To someone without a home living on the streets, the bustling city becomes one united exterior that lacks interiors. Pedestrians, traffics, insects and diseases are all parts of their interior.
City Inside Out: http://maps.secondlife.com/secondlife/LEA20/127/146/214

There are various things around them, but they are all some type of symbols. It looks like a desert with many things scattered but none of them can be entered.

A sunken vessel that comes in many Haveit’s arts.

The road texture flows at the same speed of walking. When walking along the flow, it makes me feel as if I were staying in the same place, but I got the end imperceptibly, as a daily fruitless walk…

A hole at the end of road. Seems to be the entrance to the underground stage. Next time I will enter the underground.

City Inside Out: http://maps.secondlife.com/secondlife/LEA20/127/146/214

There are various things around them, but they are all some type of symbols. It looks like a desert with many things scattered but none of them can be entered.

A sunken vessel that comes in many Haveit’s arts.

The road texture flows at the same speed of walking. When walking along the flow, it makes me feel as if I were staying in the same place, but I got the end imperceptibly, as a daily fruitless walk…

A hole at the end of road. Seems to be the entrance to the underground stage. Next time I will enter the underground.

Posted by Temi Oyen at 06:05│Comments(0)
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